Pages: 1 [2] 3 |
21. Idea about carebears - in Player Features and Ideas Discussion [original thread]
the only way to make carebears go in to low sec is to give them a fighting chance, witch means that pirate gangs would have to be nerfed, witch would just start them to crying over that instead of the carebears. so if you want to help get rid of c...
- by JimBob Leeroy - at 2009.02.15 06:13:00
|
22. Boost nano - in Player Features and Ideas Discussion [original thread]
ok, with most any ship, there is a set hull speed. once reached it takes incredible power to increase speed. and damage becomes a problem. so if you made all hulls with a set hull speed, and able to overheat basicly. then you would not need a nan...
- by JimBob Leeroy - at 2009.02.15 05:48:00
|
23. New Dev Blog: Linux Support Update - in EVE Information Portal [original thread]
there are so many Linux users in this game it is not funny, most used Linux before support was there, and will probably after,but i would bet that there are more Linux users than mac,lets be honest. you don't want to spend time and money on someth...
- by JimBob Leeroy - at 2009.02.15 04:44:00
|
24. New Dev Blog: Strategic Cruisers - in EVE Information Portal [original thread]
lol personally i think "carebears" will be the primary demographic for t3's, WH's will be full of "carebears" that have wanted to do some pvp, but not have to be in 20 man gang to get past gate camps, or join a big ally so they can do some small r...
- by JimBob Leeroy - at 2009.02.13 08:30:00
|
25. New Dev Blog: Strategic Cruisers - in EVE Information Portal [original thread]
hi all: i have played FFXI for 2 yrs, so the idea of lost xp is nothing new to me,but been playing this for 3 yrs now, and the idea of sp loss is scary. but if the ships are worth it( tougher than current t2's)then i will gladly fly them. and thi...
- by JimBob Leeroy - at 2009.02.12 23:37:00
|
26. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
lol ok isk come in to the game the same way as money in to the real life, with the exception that the government here has no balance, but any economic system. any time you take components (labor included) and make something more valued, you have a...
- by JimBob Leeroy - at 2009.02.03 13:14:00
|
27. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
oh wow. plz post the solo person that said they wanted it easy.if they wanted easy they would be in big ally in 0.0 making 2X the isk rating, witch is much easier than soloing lv 4's.i know my main can't solo lv 5's, even with main+ alt in rr gan...
- by JimBob Leeroy - at 2009.01.30 15:24:00
|
28. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
mothermoon first, did not mean that you liked WoW, just that you are asking for content of a WoW type expansion. the wormholes will hopefully reduce the numbers to this systems enough that you don't end up with blobs.and other than the one dev pos...
- by JimBob Leeroy - at 2009.01.30 09:59:00
|
29. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
Originally by: MotherMoon Wow servers have 10,000 people each, with 4,000 logged in at a time. If they can find a way to get 40 people together to kill NPCs, I'm sure you can figure out a way to group 4 players out of the 270,000 players...
- by JimBob Leeroy - at 2009.01.30 07:32:00
|
30. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
Originally by: Jas Dor Sounds like CCP is trying to build an environment in which midsized (50-100 member) mixed independent PvP/Industrial corps can flourish. None of CCPs previous attempt to reach this goal have worked, somehow I doubt h...
- by JimBob Leeroy - at 2009.01.30 02:31:00
|
31. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
in the forum on WH's, one of the devs said that this expansion would improve solo play. i hope this to be true. and i also hope that they do take this chance to balance risk/reward. most of my friends are in big 0.0 allys, and they are as safe as ...
- by JimBob Leeroy - at 2009.01.30 02:17:00
|
32. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
Originally by: Farrellus Cameron I cannot wait for these AIs to get introduced to all NPCs. That will put a serious dent in the isk farming and strip mining that has polluted this game. i have been a fan of economic balance of the ...
- by JimBob Leeroy - at 2009.01.29 18:53:00
|
33. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
i have mixed feelings about the new AI. if they release it in the current mission rats, it will make the missions more fun and challenging. but it will reap hell on the market, all the arty,rails,cruise,and beams that are currently in use would be...
- by JimBob Leeroy - at 2009.01.29 18:36:00
|
34. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
forum newbie here! but even i have figured that if i want to post and not read 40 pages of ppl's conjecture, wines, and dreams. at least scan the black background post,then you don't have to add pages of extra post that no one wants to read. no ...
- by JimBob Leeroy - at 2009.01.29 14:13:00
|
35. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
i could not see how stealing loot and salvage in W-space could be grieving, now to scan out a mission that is basically grieving since he can not defend it., but that is for another topic.collapsing a worm hole so as to trap you and him in there i...
- by JimBob Leeroy - at 2009.01.29 05:39:00
|
36. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
Edited by: JimBob Leeroy on 29/01/2009 01:37:53 Originally by: Masazak Looking awesome, thanks. BUT, Like (many?) others I have been training the certificate for Wormhole manipulator pending this expansion. After reading this thread ...
- by JimBob Leeroy - at 2009.01.29 01:33:00
|
37. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
Originally by: CCP Prism X Originally by: Ceist Mashal Excited for this! My question is if the W-spaces will have WH(wormhole) entrances from to seperate sovereignties? For instance; an entrance in amarr space and an entrance in ga...
- by JimBob Leeroy - at 2009.01.28 18:37:00
|
38. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
i am guessing here, but it appears that they are modified there mech.s not confused. they stated that nothing is totally set yet, and they are smart enough to listen to ppl in here. to try and work out many of the bugs before they even drop it on ...
- by JimBob Leeroy - at 2009.01.28 17:17:00
|
39. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
ok i hope a dev will clear this up. i am under the impression that these systems are not desinged for those ppl that have played forever. there are a lot of ppl even 3 yrs old that have never seen a fair chance at 0.0 space. if you do not have an ...
- by JimBob Leeroy - at 2009.01.28 03:22:00
|
40. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
one more point, some say amarr ships will have the advantage of no ammo, but the rats there are suppose to be smart, so as more amarr ships come in they would change there tank to be more em/therm resisted i would think, and too many drakes would ...
- by JimBob Leeroy - at 2009.01.27 09:56:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |